- Dota 2 Ember Doesn't Do Enough Dmg Work
- Dota 2 Ember Doesn't Do Enough Dmg 1
- Dota 2 Ember Doesn't Do Enough Dmg Free
- Dota 2 Ember Doesn't Do Enough Dmg 2017
GENGHIS KHAN
Dec 06, 2011 This was discussed many times before. In Dota 1 casting order doesn't matter avatoss deals 900 dmg and tossava deals 900 dmg too if you cast it fast enough. In dota 2 only avatoss combo works for 900 dmg. Anyway tiny in Dota 2 is just bad. In Dota 1 he was relying on his combos and now, thanks to new engine he utterly sucks. WR as she currently stands doesn't do much magic damage inherently. Her ult does physical dmg, her powershot is underwhelming magic dmg, and shackeshot has negligible damage. Buying intelligence items would still be useful on her(ish), but you could open more options for right click damage items like Manta and Hurricane Pike to have more impact.
When farmed what you think what is DPS king of game:
1. SVEN (this is no doubt, god strengh + great cleave make Sven dps god and one of the hardest carrys in dota 2, even pa with her cirt cant match with sven insane dmg)
2. Medusa (5 split shot make her realy dps machine when is farmed)
3. Chaos knight (many illusions with imba dmg)
4. Phantom Lancer (many illusions)
5. Phantom Assasin (450% crit)
1. SVEN (this is no doubt, god strengh + great cleave make Sven dps god and one of the hardest carrys in dota 2, even pa with her cirt cant match with sven insane dmg)
2. Medusa (5 split shot make her realy dps machine when is farmed)
3. Chaos knight (many illusions with imba dmg)
4. Phantom Lancer (many illusions)
5. Phantom Assasin (450% crit)
Trodlabundin
Highest DPS is probably Sven, yeah.
However, highest average hero damage (on a good game) would most likely be Ember.
ROCKAS
Don't forget heroes, like Spectre, Anti-Mage and Juggernaut.
GENGHIS KHAN
ROCKAS- Anti mage deal low dmg compare these 5, juggernaut deal big dmg only due his ulti and true Spectre deal huge aoe dmg by her ulti radiance dispersion.
ROCKAS
Anti-Mage's damage is descent but he can deal a huge amount of damage with a perfectly timed ulti on a hero with low mana next to his team.
Wink
Remove mac cleaner malware. ^Let's say antimage ultis a storm spirit with 1/2000 mana, thats 2200 aoe damage (on 5 heroes = 11000 damage)
Sven critting twice is that much damage if he cleaves 5 heroes
pa can crit for higher than 2000 damage on her own as well
pa can crit for higher than 2000 damage on her own as well
Izerea
Yeah Sven is pretty much the King of Comebacks for a reason. It's not so much even his single-target dps but it's the fact that he has such a good built-in Battlefury that can hit all 5 enemy heroes and wipe them out in a couple of hits assuming you built properly. Now, if you're talking 1v1, a full-built Chaos Knight can wreck some serious havoc on a hero by engulfing said hero in CK's illusions. And those illusions HURT. Idk, I would feel safer with Chaos Knight in a 1v1 scenario but Sven in all other scenarios.
ROCKAS
Zenoth
if you measure dps by raw damage output with reasonable and realistic item builds late game nothing comes close to terrorblade, he takes 5 seconds to wipe a t3 tower, even tiny wont be able to rax that fast
Phenomenal
I would say Sven, but dont forget Drow and Sniper. As funny as it seems, but imagine Drow fully slotted with all the bonus agi and dmg from her passive already. She hits hard as fuck, same with Sniper. Not taking anything away from other mentioned heroes. For 1 vs 1 CK is a beast.
ROCKAS
Also, what about Gyro? I don't play him much so I really can't say.
[Lk].Zano
Techies
41 remote mines with Aghanims = 30750 AoE damage
M4NKIND
Este comentário foi editado
Dire Wolf
It depends on what kind of damage you're talking about. Gyro can do amazing dmg too with flak cannon but it's only 6 attacks while sven's is all attacks. But tower dmg? Luna crushes them, along with tb. And what about illusions? Naga and PL can bring it. It's all situational depending on what you're fighting. I mean spec with diffusal + refresher + radiance and getting attacked deals a ton of dmg. Sniper is one of the highest single target damages if you get a bunch of negative armor since his headshot benefits.
bricks
Highest DPS != best late game carry; Void doesn't have highest DPS but he carries harder than Sven imo.
Soultrap
Crystal Maiden ultimate with Aghanim and Veil on 5 players deals max ~26k damage to each player in 7 seconds. That is 130k damage in 7 seconds.
Dota 2 Ember Doesn't Do Enough Dmg Work
Winner IMO.
Wink
earth shaker with aghs+veil+refresher on 5 heroes + 10 illusions + 5 treants + 20 spiders + double creepwave + 4 meepo clones + illusion rune + 5 necro books + 5 helm of dominator creeps all affected by ice vortex and fatal bonds = computer explodes
Winner IMO
Izerea
Este comentário foi editado
Soultrap
I agree about Earthshaker. This hero rapes.
So:
1. ES
2. CM
3. Useless heroes with unnoticeable DPS.
So:
1. ES
2. CM
3. Useless heroes with unnoticeable DPS.
Wink
Also, realistically, the highest critting hero in the game is earthshaker. totem+daedalus+damage items = rape
Renata
If counting aoe damage to every single hero, then definitely Sven. For 1v1 Legion Commander can potentially have the best DPS with enough duel wins.
Chaos Knight DPS is pretty huge with his superb illusions, but your item build for him is more limited if going for maximum DPS, since his horsebuddies only gain from stats, which makes rapier a weaker item. Real CK will still gain higher DPS, but his crit is possibly the worst in the game since it only has 10% chance to proc, while SK for example has 15% for the same amount of damage. So the DPS he gets from rapier is not as good as with for example PA's crit, Sven with daedalus or troll with his insane attack speed. Though considering the toughness of the horsemen too with your double hearts, he is still one of the best 1v1 heroes in super late game. Although Legion q will pretty much clear all the illusions so she can duel a single horseman with a disabled crit. Doom 2.0
Wink
^seriously overestimating Q damage. also, pudge wins all 1v1 because infinite flesh heap = infinite hp AND damage
Trodlabundin
he probably overestimate it, but not far. The Q will let him know who's the real CK afterall.
However, Legion is a pretty mediocre hero
ICE SKULL
Wink
Dota 2 Ember Doesn't Do Enough Dmg 1
Hopeless
Depends on if the hero has cleave or not i guess..
Heroes that haven't been mentioned yet: Terror blade has to be up there though I would think. Maybe Riki if we assume he is always backstabbing. If luna only had damage items (which she never does in a game) in theory here glaves can multi-bounce targets. Tiny is pretty insane as well with his aghs.
Then there is meepo chaos knight and lone druid who are multiple units.
Mac_Lilypad [NL]
If rubick and chen keep dominating the same creep over and over again, it will gain more en more health, than clinkz walks up, eats the creep, gains shit ton of damage and 1 shots everybody
Venom of the Red Lotus
ColorBlind
highest dps hero is tinker, and tiner is the best carry. Stupid rightclick heroes suck
Sir
remember kids DPS is not Damage. its damage per second.
rambosalad
Pretty sure ember spirit, tinker, spectre, and zeus are the top 4 heroes in terms of late game damage.
edit: well, looking at what dotabuff says its zeus, tinker, spectre, and razor (rofl)
Ember is the only hero I've been able to get over 60k hero damage with.
#12
ok so you take the pubge who has 450 flesh heap stacks, then target him with decrepify , and have a husker with VoD aghs orchid and E blade ult him, in that second huskers DPS is over 9000.
leave me alone
GENGHIS KHAN
Yeah i forgot Terrorblade but Sven still out dps him.
Potato_Carry
Highest Herodamage is Spectre with Radiance, Diffu, Manta, Shotgun (or butterfly) and Refresher Orb. There is no escape from that. There is also NOTHING in this game, that can outcarry a so equiped spectre. While void can kill everyone in his chrono, you simply wipe out the whole enemy team, while sitting on the other side of the map. After 2 spectre ultis, while beeing 6 slotted there is no enemy team, that could start a fight. The supports die alone to your ult. I had games, where this combo just served a tripplekill, every time i used it naked, without any followups or without jumping in.
Zenoth
^Smoke of Deceit
^^that is a joke right? Sven's DPS does NOT even come anywhere close to TB's even with God's Strength up.
Venom of the Red Lotus
I guess he is thinking all 5 heroes will be clumped up so Sven will hit them all.
N4
(If you'd make a dummy with infinite HP and 0 armor)
Highest right clicking dps is Juggernaut, WHY? Let me explain. Download safari 7.0 for mac.
Highest right clicking dps is Juggernaut, WHY? Let me explain. Download safari 7.0 for mac.
1.4 base attack (ridiculous.. get his attack speed to 480 and he will attack with a cooldown of 0.24)
36% critical is basically +36% DPS, its not like vengiful spirit aura that works only on base damage
(Just give him 2-3 mjollnirs and rapiers)
36% critical is basically +36% DPS, its not like vengiful spirit aura that works only on base damage
(Just give him 2-3 mjollnirs and rapiers)
(Maybe alchemist with ulty can do more)
Or you ask which hero deals most damage in a real situation?
Luxon
has anyone watched those Na'Vi series? It contains a lot of heroes. Haven't seen PL though. And jugger didn't have 1.4 BAT then.
Zetalpa
北美路人,王Zard-
cracky
Samwise
Spectre with: Refreshers, diffusal 2, daedlus, 3x eth blade.
Haunts from hell.
leave me alone
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About a year ago, Windranger was the bane of all pubs. A terrifying presence and winrate across all skillbrackets made her the persona non grata among pub players. It felt appropriate to ask the question, whether that “pub stomper” deserved a nerf or not. Icefrog did nerf her, even if it was only a slight nerf towards Shackleshot. Since that nerf, Windranger has been in steady decline and just recently she entered the “Repick” category in our 7.xx Pub Tier List with a below 44% winrate in the Very High Skill bracket. As a result, today we have to ask ourselves the question: Does she deserve, or possibly need a buff?
Dota 2 Ember Doesn't Do Enough Dmg Free
Windranger has primarily been a core in Dota. Her skillset excels when she’s ahead and for a support she doesn’t offer any stability in both laning stage and midgame, as her spells are heavily dependant on superior positioning, mostly through a Blink Dagger, and she’s very squishy.
Before she became popular, or rather, before people could even think about making her popular, Windranger was often compared to Mirana. Both were rather squishy ranged heroes with an unreliable nuke and disable. Mirana however, clearly has skills to offer as a support. Her Arrow is much deadlier at level 1 than a Shackleshot in most cases and Moonlight Shadow is a great spell for teamfights and ganks. Of course, Mirana also has better farming capabilities now and her itemization with an Aghanim’s Scepter allow her to be much more reliable in the mid to late game as well.
And this inadequancy is pretty much the story for Windranger in her current state. She doesn’t necessarily offer anything, that others couldn’t offer either. Her physical burst damage with the ultimate is nice and it is unique, but she also doesn’t itemize well to really build on it. Usually she requires a Blink Dagger and an Aghanim's Scepter, which is fine, as both items definitely increase her killing and survival potential. At the same time though, neither item is a top tier purchase. As heroes become tankier, especially now with early armor or stats talents, Windranger doesn’t have the necessary damage output to reliably kill anything but supports or squishy cores in the midgame.
7.xx is the era of talents. Multiple heroes have already changed their item builds based on talents and many more will likely follow suit. Windranger’s talents however aren’t exactly confidence inspiring--on a first glimpse anyway.
+15 damage is the lowest damage value of any damage talent and while +4 mana regen may be one of the highest mana regen values, it doesn’t really fit the Windranger item build well. It’s certainly nice, but for a core position, the 15 damage are likely more valuable.
The additional spell amplification later on may be nice, but it is too late to be relevant. A core Windranger will hardly make use of additional spell amplification at level 20, at least not with the traditional build, and a support/semi-core Windranger could probably use the additional magic resistance for more survivability. Either way, it's a nice gimmick to have, but at level 20 it hardly matters.
Windranger's talents feel weak and meaningless. It may not be fair to compare her to the likes of Ember Spirit in that regard, but it certainly doesn't look better for her when compared to other heroes either. Queen of Pain and Puck both get significantly more damage early on, and while Puck also has the choice between magic resistance and spell amplification at level 20, it does better compliment Puck's own skillset, with 3 magic damage spells.
So if the traditional build isn't heavily supported through the talents, is there maybe an alternative build that is supported?
+4 mana regen, + 16 intelligence, + 12% spell amplification and -5s Powershot cooldown--all these talents speak to an alternate way of playing Windranger that hasn’t been here before.
Windranger has filled the niche of utility core before, building into items such as Force Staff and Mekansm. Unfortunately for her, the role of a utility core is not as popular as it used to be and usually teams opt for a tanky hero in that position, so that crucial teamfight items aren’t lost because of quick burst from the opponents.
Another opportunity for Windranger to build into another playstyle however, would be to embrace a more magic damage orientated approach like Ember Spirit. Spell amplification and a partial cooldown reduction are similar to Ember Spirit’s talent. Veil of Discord is also an excellent item to pick up on Windranger, as she usually starts out with a Null Talisman anyway and the stats the item provides are really good on her.
As much as this sounds really good in theory, it doesn’t really work out in practice. Even at level 20 with the spell amplification talent and a Veil of Discord, her Powershot will still only deal roughly 460 damage (after reduction). An Ember Spirit can deal twice that at level 10. The lack of reliable damage output, both physical and magical, make her midgame comparatively weak to other cores. Farming may be easier for her than for others, but in most cases she needs a mobility item to hunt for kills, which sets her back quite a bit.
Dota 2 Ember Doesn't Do Enough Dmg 2017
She could potentially go for a hybrid build, where she transitions from a Veil and Blink, though the Blink may be optional here, into a Maelstrom, which synergizes well with the Veil. Afterwards, she could go back into the more physical damage focused build. Once again however, the talents don't necessarily support that build either.
Whatever build Windranger does go for, her talents so far seem rather underwhelming and her pickrate of barely 11% reflects what the majority of pub players think: Windranger probably needs a buff.
It took several tweaks and meta changes for her to become the pub stomper she was at the end of 6.85, so what does it take this time? Icefrog has already started tweaking her, with cooldown decreases to Windrun and talent improvements even in 7.01.
In a meta where cores need tempo and strong lategame scaling, Windranger feels underpowered and slow, but focusing on a new build could revitalize her. That build may just be a patch, a buff or a Slahser video away from reality.